There’s music in combat. The roar of machine guns, hemi engines blaring angrily, and you, right there in the middle screaming curses at the Mist Fiends as your foot tries to crush the gas pedal through the floor boards. And you can’t believe they pay you for this.
A Caravaner is a professional trader and part-time guide for those desperate or foolhardy enough to venture outside the barriers. Caravaners eek out a living selling goods to outlying “free” communities, delivering freight to corporate outposts and leading people safely around Mist-Storms. Truth be told, they could probably make as much or more working as muscle for a Corp or mining “Rock” for the Union, but then they’d have a boss, and a desk, and a payroll clerk. A Caravan has more in common with an armored convoy than a trade caravan. Each Caravaner’s vehicle is a uniquely modified classic car or truck, armor-plated and bristling with machine guns. Pilgrims traveling with the caravan stand out for their lack of weaponry, but travel flanked by the Caravaners’ muscle cars for safety.
Caravaner Encounter Power 1
You charge forward with a snarl, blasting away at foes and moving allies to safety as you go._
Encounter; Martial; Weapon
Standard Action * *Special
Target: Each Creature Adjacent during Move
Attack: Primary Ability vs. AC
HIT: 1W+Ability Modifier Weapon Damage
Effect: You shift your primary ability modifier and may attack each creature you are adjacent to during the movement. Any allies you pass may shift 2 squares as a free action.